Motion Systems
A versatile and reliable solution for simulation and training
Configurable motion systems engineered to increase the realism and immersion of simulation and training through physical motion — from compact two-axis seats to full six degrees of freedom and long-stroke seven-axis platforms.
Six-DOF platforms support payload capacities from 300 kg to 15,000 kg, with a motion-software layer that interfaces with simulator programs over a standard API.

What is a Motion System?
A motion system reproduces the motion and sensations of a moving vehicle or platform — a locomotive, road vehicle, vessel or aircraft — so operators build skills and confidence as if in the field. Configurations range from compact two degrees of freedom (2DOF) motion seats that cue pitch and roll, through six degrees of freedom (6DOF) platforms that move through all three translations and all three rotations, to seven degrees of freedom (7DOF) systems that add a long-stroke linear axis for sustained travel. Every configuration is driven by a motion-software layer that interfaces with the simulator program over a standard API, and can be engineered to the payload and motion envelope an application requires.
Degrees of Motion
Motion platforms are configured across three ranges of movement.
Six Degrees of Motion
Full rigid-body motion — three translations and three rotations from a Stewart hexapod.
6-DOF Motion Platform Kinematics
Seven Degrees of Motion
A 6-DOF hexapod on a long-stroke linear track for sustained longitudinal travel.
7-DOF Motion System Kinematics
Two Degrees of Motion
An entry-level motion seat on three points — a front pivot and two rear actuators — for pitch and roll only.
2-DOF Motion Seat Kinematics
The 6DOF motion platform supports payload capacities ranging from 300 kg to 15,000 kg. CC Engineers can design and customise the platform for intermediate payload capacities depending on client requirements — it is a configurable product, not a single fixed-capacity base.
Motion Software
The platform ships with a software layer — it is not mechanical hardware alone.
Standard API Integration
The motion software interfaces with the simulator program software using a standard API.
Motion Cue Generation
Generates realistic and accurate motion cues based on input data from the simulator program.
Adjustable Motion Parameters
Motion parameters can be tuned to optimise the performance and comfort of the platform.
From Simulator Software to Physical Motion
The simulator program feeds the motion software over a standard API; the motion software drives the physical platform.
Simulator Program Software
Provides input data describing the simulated vehicle and scenario.
Motion Software
Interfaces via a standard API and generates realistic, accurate motion cues.
6DOF Motion Platform
Physical platform that reproduces the motion cues across six axes.
Designed for Low Maintenance
Minimal Maintenance
Designed to keep servicing requirements low.
High-Quality Components
Built with high-quality components throughout.
Robust Structure
A robust structural design for demanding use.
Long Service Life
Engineered for a long operational service life.
Low Operating Cost
Economical to run in continuous training environments.
Platform Customisation
CC Engineers can customise the platform depending on application and payload requirements.
- Required payload
- Simulator application
- Intermediate payload capacity
- Motion requirements
Where the Platform is Used
Railway and driving simulation are the priority applications on RailSimulation; broader domains are shown for reference.
Driving Simulators
Reproduces the motion and sensations of railway and road vehicles. For RailSimulation, railway driving simulator integration is the priority application.
- Cars
- Trucks
- Buses
- Motorcycles
- Traffic
- Weather
- Terrain
- Collision
Flight Simulators
Simulates the motion and sensations of different aircraft types.
- Helicopters
- Jets
- Drones
- Takeoff
- Landing
- Turbulence
- Emergency situations
Virtual Reality
Enhances immersion and interactivity in virtual reality applications.
- Gaming
- Education
- Tourism
- Haptic feedback
- Vestibular stimulation
Entertainment
Creates dynamic and immersive environments for entertainment venues.
- Amusement parks
- Cinemas
- Arcades
- Action
- Adventure
- Horror
- Comedy
Product Capability Summary
The product combines four layers.
Mechanical Platform
- 6DOF movement
- Robust structural design
- Configurable payload capacity
Software Layer
- Standard API interface
- Motion cue generation
- Adjustable motion parameters
Engineering Layer
- Custom payload design
- Application-specific configuration
- Integration with simulator software
Application Layer
- Driving simulation
- Flight simulation
- Virtual reality
- Entertainment
Need a motion platform for your simulator?
Our engineering team is ready to discuss payload and integration requirements.